Can we protect our creations in Virtual Worlds?

BuilderBot on Designing Worlds
BuilderBot on Designing Worlds

Join us today for the Designing Worlds show at 2pmSLT at our Designing Worlds studios on Northpoint as we discuss one of the most important issues to have come up in Virtual Worlds – the question of intellectual property, and the challenges to it.

As part of their planning to move from Second Life to an OpenSim grid, UK-based Rezzable developed a special tool, called BuilderBot, to help them save their existing SL properties and restore them on another grid.

BuilderBot is able to copy an entire sim, and Rezzable decided that they were going to release the tool, in free and paid versions, for others to use. This has caused a great deal of controversy, not least because, at least initially, Rezzable intended to release the tool with no checking of ownership (it wasn’t something they needed as they were only copying their own IP).

What kind of a threat, if any, does this represent to builders, designers and other content-creators in Second Life? Do designers need to redefine what “full perms” means in a multi-VW environment? What’s the future of intellectual property in today’s expanding metaverse?

In the today’s edition of Designing Worlds, on August 4, we’re going to look at the whole BuilderBot question. We’ll be joined in the studio by RightAsRain Rimbaud, the avatar behind Rezzable, by Gospel Voom and by Angela Talamasca, who has put forward an interesting – and controversial – suggestion for one way of limiting content theft. But do we need new tools, or new attitudes?

So do join us at the Designing Worlds studios on Northpoint as we discuss this hugely important issue for Virtual Worlds – and make your voice heard. The show starts at 2pm, but we recommend being there at 1:30pm to make sure of getting a seat!

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