
At the end of Episode 1.5 of The Blackened Mirror, Harland Quinn tells Alais Alleyn to get what she needs – and that he will need more ammo; they’re going fishing.
But what other arrangements does Quinn make as he plans to leave Seraph City?
Now we can tell you …
Before leaving Seraph City, Harland Quinn wrote a number of letters and sent them to various friends, telling them where they might find the gifts he had left for them. And you can find the letters (on the web) and the associated gifts (inworld).
You’ll find full instructions on how to play this game, and the first clue here.
By the end of the game, you should have collected a range of gifts (and thank you to Elizabeth Tinsley for a wonderful gift – and to Zander Greene for not only writing the letters, but also for crafting a number of gifts!) but you should also learn something more about Harland Quinn and his relationships with the people around him. And that, for Blackened Mirror fans, is the best prize of all!

NB this game is currently only available for Second Life players; a web only version will be released next weekend.